AgileKlix - Martin Lapointe - Agile Coach

Agile Creative-Destruction – Part 1

Agile Creative-Destruction – Part 1

Creativity is a difficult concept to define and master. Are you enjoying a creative activity that challenges you? I personally like building and playing with new Lego models with my girls on a regular basis. Our last one was a Back to the Future DeLorean and it was really challenging!

We had to work collectively and use all our brainpower to build and rebuild this model!

In past years, I took part in workshops simulating work related scenarios where we had to build and destroy to find solutions. I’ve found that Lego encourages creativity by constructing an environment that allows for infinite combination and exploration within the boundary constraints of a system. Lego helps to imagine possibilities, create physical models based on ideas, manipulation, experimenting and sharing insights with others. Therefore I decided to challenge myself to find a way to incorporate this into how teams operate and grow.

In Agile, I want my teams to adopt a fresh and flexible mindset in the way we do our work. Once in a while, I bring my generic Lego box at retrospectives to stimulate the “out-of-the-box” thinking.

Why talk about Agile Creative-Destruction? I learned a few things after coaching a good number of teams aspiring to agility; we have to break things before building them again. We have to step out of our comfort zone.

I started reading about Creative-Destruction concepts and I was fascinated to see how the concept evolved over time.

Nietzsche represented the creative destruction of modernity through the mythical figure of Dionysus, a figure whom he saw as at one and the same time “destructively creative” and “creatively destructive”. In the following passage from On the Genealogy of Morality (1887), Nietzsche argues for a universal principle of a cycle of creation and destruction, such that every creative act has its destructive consequence. –Wikipedia

Subsequently, the economist Joseph Schumpeter in the 1950s derived it from the works of Karl Marx and popularized it as a theory of economic innovation and the business cycle.

Creative-Destruction is a process through which something new brings about the expiration of whatever existed before it. Traditional approaches and strategies will not be successful in the new digital ecosystem because the tools are designed for high predictability and environmental certainty. Today, to survive in the new digital world, we need to accept and understand the changing market. Change is part of our lives and we need to adjust our mindset to break the culture lock-in we are prisoners of. Next I’ll talk about the Creative-Destruction in Agile teams.

To be continued in Agile Creative-Destruction – Part 2

Martin has a solid mastery of Agile and traditional project techniques. In his role as an Agile servant leader, Martin exercises his fervor for communication, making initiatives work, creating interactions, generating collaboration and organizing change positively. With many years of experience in leading information technology projects and cross-functional operational teams, Martin has become a recognized leader. He has a Master in Information technology and certifications in Agile with the major groups in the industry. More about Martin Speaker @ Agile Tour Montréal 2016 Speaker @ Agile Tour Gatineau-Ottawa 2016 Blog at agileklix.com/blog The Agile Household: How Scrum Made Us a Better Family http://www.mountaingoatsoftware.com/blog/the-agile-household-how-scrum-made-us-a-better-family